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Old Aug 31, 2008, 11:37 AM // 11:37   #61
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What's up with PvErs (hint: not saying all of em) who want a grossly imbalanced game? Like, do you guys just honestly not care at all that it is very lazy game design and balancing holding up your entire mode of play, or what? Cry of Pain is about as balanced as one of the Olympic Chinese girls on a seesaw and a fat Japanese sumo guy on the other side of the seesaw.

And don't give me the excuse that it's the only thing getting Mesmers groups because:
a) You shouldn't be willing to only get groups for something your class isn't meant for. Woo, you get groups because the idiots who thinks Nuking = win wants you because you can do an Ele's job. That sure must be feel great.
b) Only the dumb PUGs and pug mentality think Mesmers are useless in PvE. Less effective maybe, but they have many useful skills. And I'm not even including PvE ones there.
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Old Aug 31, 2008, 12:10 PM // 12:10   #62
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Quote:
Originally Posted by DarkNecrid
Cry of Pain is about as balanced as one of the Olympic Chinese girls on a seesaw and a fat Japanese sumo guy on the other side of the seesaw.
I hope, for the sake of consistency, that you haven't watched these unfair chinese olympic games! This is what I did and yet I'd probably be flamed to talk like this! /end of off-topic rant

Balance is in the eye of the beholder dark. If I don't use the skills you see imba, then I don't necessarily see any imba. Plus, as we already discussed, I'm not sure people are ready for balance...
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Old Sep 01, 2008, 01:49 AM // 01:49   #63
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Old Sep 02, 2008, 01:32 PM // 13:32   #64
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The problem with GW1 is the same one I have been saying for awhile. The other MMOs out there are coming out with new expansions, and some new games are about to pop up. This is going to take away from GW1 because there is simply nothing to keep people playing.

If you look at the list of MMO expansions about to hit, and then look at the list of new MMOs coming out soon, you can see that the GuildWars team needs to do something to keep people interested.

I have seen in other games that it really doesn't take much to keep people interested. You do not have to put out new areas and such every month. Just add a quest or two a month, or change up some of the current content that isn't played. There is a good amount of content in GW that is never played, it doesn't seem to hard to go back and change the area to make it more interesting or fun to play through. Take some of the remote areas of Mag jungle and rework them. Maybe redo all the creatures from Majesty's Rest to be more themed around bone dragons.

I don't have the answer, but I hope that GW does something because the game is becoming more and more empty. That really isn't something anyone wants.
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